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Anton Saburov

10 фич в твоем приложении которые принесут вам $120 000. Добавь их сейчас

Oct 5, 2026

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10 Features in Your App That Will Bring You $120,000

Discover 10 proven ways to increase revenue and attract more users to your app. From email marketing to referral programs!

This article provides an overview of ten key features that can significantly boost the profitability and attract more users to mobile applications. These features are aimed at increasing revenue and expanding the user base, which can lead to an increase in the app's sale value. The average price for such apps on the market ranges from 60,000to60,000 to 150,000.

1. Email Address Collection

Email marketing remains a powerful tool for engaging a loyal audience. Effective address collection requires well-thought-out onboarding processes, automated email sequences, and mechanisms for re-engaging inactive users. It is recommended to use tools like Loops, which easily integrate with other services and allow for free email address collection.

2. Referral Program

Referral programs contribute to the organic growth of the user base. When an existing user recommends an application to their acquaintances, it leads to the attraction of a new, often loyal audience. For the developer, this involves minimal costs, and for the user, it's an opportunity to receive bonuses or discounts.

3. Ambassadors and Partnership Programs

The development of a referral program includes attracting ambassadors and partners—users who have access to a wide audience or are highly active in the application. They are offered the opportunity to become product representatives in exchange for rewards (money, bonuses, additional features, or merchandise). This approach is particularly effective in the B2C segment, for example, in fitness applications, where coaches or fitness center managers can become ambassadors.

4. One-Time Payments (Lifetime Deal)

The offer of one-time payments for lifetime access to application features (Lifetime Deal, LTD) attracts users who prefer a single payment instead of regular subscriptions. This format is particularly popular in America. Developers can use it to increase the average user lifetime in the application by offering LTD at a price equivalent to several months of subscription. Similarly, annual plans with extended functionality can encourage users to make longer-term commitments.

5. Inviting Friends or Team Members

This feature is particularly relevant for applications focused on collaboration (Workspace, Notion, Slack). Inviting team members to an application increases the number of users and strengthens their commitment to the product, as collective use makes migration to other platforms more difficult.

6. Limits and Upgrades (Paywalls)

Implementing limits on a free tier with the option to upgrade to paid versions is a common practice. Users who have received value from the free version may be motivated to purchase expanded functionality. Paywalls can be used in critical situations, for example, during high load, by offering the user to switch to a paid plan. However, they should be used cautiously, as they can reduce conversion rates.

7. Sharing Results

The function of "sharing" the results of the application's work (e.g., generated content, documents, dashboards) with watermarks or copyrights is an effective channel for attracting new users. When users share content created in the application, others see a link to the tool and may become interested in it.

8. Template Galleries

Providing ready-made templates or galleries of ready-made solutions significantly simplifies onboarding for new users. Instead of starting from scratch, users can choose a suggested scenario or setup, which reduces the likelihood of them leaving early in their app usage.

9. Upselling and Preventing Subscription Cancellations

At the subscription cancellation stage, you can offer the user a questionnaire to understand their reasons for leaving and a bonus (e.g., an extra month for free or a discount). This can reduce user churn and provide an opportunity for further engagement. After successful use of the application (the "wow" moment), you can offer an upgrade to a paid plan. For effective monetization, it is important to track user activity and use internal analytics.

10. Analytics and Triggers

The key tool for monetization is internal analytics and a trigger system that tracks user activity and launches relevant offers to upgrade to paid plans or purchase additional features.

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1. Collecting Emails

Collecting email addresses is the foundation of email marketing, allowing you to reach a loyal audience. It's important to set up onboarding, email sequences, subscription sales, and re-engage inactive audiences.

  • Email marketing is an effective tool for connecting with a loyal audience.
  • It is necessary to set up onboarding and email sequences.
  • It is important to re-engage audiences that have been inactive for a long time.
  • It is recommended to use tools like Loops for collecting emails.

2. Referral Program

A referral program attracts a new audience through recommendations from existing users. This benefits both users (bonuses, discounts) and developers (free customer acquisition).

  • Referral programs increase the user base.
  • Users receive bonuses for inviting friends.
  • It is an effective and low-cost method of customer acquisition.
  • It is recommended to offer bonuses through the referral program.

3. Ambassadors and Affiliate Programs

Ambassadors and affiliate programs are the next level of referrals. You need to find active users or those who have access to an audience and offer them to become representatives of your product.

  • Ambassadors are active users or opinion leaders.
  • Offer to become an ambassador to specific people, not publicly.
  • Rewards can be in the form of money, bonuses, or merchandise.
  • Example: fitness apps with coaches and fitness center managers.

4. One-Time Payment and Annual Plans

One-time payments (Lifetime Deal) and annual plans can be more attractive to users than subscriptions. This allows for an increase in the average user lifetime in the app and immediate revenue generation.

  • One-time payment (One-Time Offer, LTD) attracts users who dislike subscriptions.
  • LTD can be sold at a price equivalent to several months of subscription.
  • Annual plans also encourage long-term usage.
  • It is important to experiment with pricing and features across different plans.

5. Invite a friend or team

Inviting friends or a team is especially effective for collaborative applications. This increases the number of users and makes the product more valuable, as leaving becomes more difficult.

  • Inviting a team is relevant for B2B applications and collaboration services.
  • Increasing the number of users in a team enhances the product's value.
  • This creates a barrier to migrating to other solutions due to habit and internal sabotage.
  • Examples: Notion, Slack, Confluence.

6. Paywalls and Upgrades

Paywalls and upgrades are limitations on functionality for free plans, with an offer to switch to a paid one. It's important to provide value on the free tier and use paywalls carefully to avoid cutting conversion.

  • Paywalls limit access to some functionality.
  • The free plan should provide sufficient value.
  • Paywalls can be effective in regions with high resource load (e.g., India).
  • Use paywalls carefully to avoid reducing conversion.

7. Result Sharing

Sharing the result (e.g., with a watermark or copyright) is an acquisition channel when users share content created in your app. This brings in new users who see this content.

  • Result sharing is a free user acquisition channel.
  • Watermarks or copyrights on content encourage a transition to your tool.
  • Applies to PDFs, PNGs, documents, web pages, and other content.
  • Especially effective for viral products.

8. Template Galleries

Template galleries help new users get started faster by providing ready-made sets of settings or scenarios. This lowers the entry barrier and prevents early churn.

  • Template galleries simplify onboarding for new users.
  • Providing ready-made setups reduces cognitive load.
  • This helps users see the product's value faster.
  • Important for preventing early-stage churn.

9. Upselling and Cancellation Rescue

Upselling and subscription cancellation rescue are strategies for retention and revenue increase. When a user attempts to cancel, offer bonuses, and after a positive experience, upsell to a paid plan.

  • Cancellation Rescue: Offer a bonus (e.g., a free month) when a user attempts to unsubscribe.
  • Upsell: Offer an upgrade to a paid plan after a positive user experience (the 'wow' moment).
  • It's important to tag activities and use triggers for monetization.
  • Internal analytics help in working with users.

10. Integrations and Analytics

Integrating with other services and using external tools for analytics and marketing can significantly improve application efficiency and help attract and retain users.

  • Integration with tools like Loops for email marketing.
  • Using analytics to track user activities.
  • Applying triggers for monetization and retention.
  • Working with data to improve user experience.